Virtual Morris Water Maze

Virtual Morris Water Maze

Measures that travel well

A virtual maze hands you near-perfect position data. It would be a shame to boil all of that down to time to goal.

MeasureWhat it shows
Latency, path lengthOverall improvement, though not how it happened
Heading errorWhether the very first move points at the goal
Path efficiency ratioDirectness: actual path over the direct one
Proximity (Gallagher)Average closeness to the goal; sturdy in probes
Time near the goalHow precise the search is
ThigmotaxisWall-hugging, common in anxious or disoriented participants
Time slicesStrategy changes within a single trial
Facing directionWhere the person looked, something only VR can give you

Speed in VR depends heavily on the controls, so always report it. In walking VR, use active speed rather than a raw average that includes standing still.